NICHOLAS IGNACIO
310.923.4697 | nick@ignacio-design.com | www.ignacio-design.com
EDUCATION
B.A., Graphic Design, California State University, Northridge
EXPERIENCE
August 2011 -March 2015 - Electronic Arts - EA Mobile, Playa Vista, CA
Sr. Designer
• Develop creative strategies, messaging, design and innovative marketing to acquire new and retain existing
players on iOS, Android, and Facebook Platforms
• Promoted to Sr. Designer and consult with creative director to review app store submission assets for games
such as Madden 25, Real Racing 3, The Sims Freeplay, Heroes of Dragon Age, and FIFA 14
• Lead a team of designers and provided art direction for engagement marketing and promotions on Mobile
and Social games
• Strategize and drive Performance Based paid media marketing campaigns on external networks to promote
acquisition of new players
• Collaborate with Core Product Marketing Managers to deliver communication strategy plans for every
mobile title
• Concept designs and campaigns for interactive channels, including landing pages, code redemptions,
and microsites
October 2010 - July 2011 - Atom.com/Comedy Central - MTV Networks, Santa Monica, CA
Graphic Designer
• Design skins, web pages, banners, and Mobile UI for Atom.com, microsites, and Flash games
• Provided design support for mobile and desktop websites, including Comedycentral.com,
theComedyAwards.com and theDailyshow.com
• Provided design and development support for HTML emails and ActionScript coding
May 2010 - September 2010 - Maize Marketing, Santa Monica, CA
Graphic Designer and Front-end Developer
• Designed wireframes, graphics, mockups, coded websites, and tested browser compatibility
• Responsible for Web Server administration, reskinning eCommerce software, and banner production
July 2008 - February 2010 - Curious Oranj, Pasadena, CA
Graphic Designer
• Collaborated and designed landing pages for Dreamworks including Madagascar 2 and Monsters vs Aliens
• Designed pitch concepts for projects tsuch as Kung Fu Panda World and How to Train Your Dragon
• Provided production support for localizations, graphics, and landing pages for Flash games
• Reskinned, designed and added supplemental coding and logic for existing Flash games